## C-Shape OLLs (##34, 46)

UPDATE: I now use a totally different alg for #34: (R U R’ U’) y’ (r’ U’ R U M’)

My Two-Look OLL post inspired me to keep pushing along with learning more OLLs. I had started learning the C-shapes (##34 and 46), but got distracted when I couldn’t find a decent flow for the latter. Now, I finally found an alternate algorithm for it.

# OLL #34(City)

## R’ U’ (R’ F R F’) U R

### setup: R’ U’ F R’ F’ R U Rconventional:Lw F (R U’ R’ U) x U R’[Lw F (R U’ R’ U) F’ Lw’]

Here’s a video tutorial, followed by further explanation:

(puzzle: Maru CX3 w/ stock stickers)

The first case (#34 — dot opposite the C) is relatively easy: Sexy Move, rotation, D move, easy trigger, E’. I hadn’t encountered any E slices — the middle slice (the patty between the U and D layer buns) — until this algorithm. Remember that E is notated like D, meaning opposite U. You can set up the case with the inverse or by applying the algorithm thrice.

The second case (#46 — bar opposite the C) isn’t much harder, but I couldn’t get a smooth flow out of the standard algorithm. For the standard approach, start with your right hand cocked forward a quarter turn, with your thumb on the UFR corner and ring finger on the DFR corner.

When I finally encountered a video with the alternate algorithm for the second case, it got much easier. Start with your right hand cocked back a quarter turn (index finger on the UFR corner and thumb on the DFR corner). After the R U’ R’ U trigger, you can do either F’ Lw’ or x U R’. They’re equivalent, but one may be easier for you than the other. I sort of split the difference….