It’s not weird to have a favorite algorithm, right? I mean, look at unboxing or review videos, and each cuber seems to have a go-to move. For a while now, mine’s been the V Perm — the PLL that (a) swaps opposite corners and (b) swaps the adjacent edges next to them. I hated the V Perm, as I first learned it: R’ U R’ d’ R’ F’ R2 U’ R’ U R’ F R F. That algorithm was clunky, without a good flow.
z D’ R2′ D (R2 U R’) D’ (R U’) (R U R’) D (R U’) z’
Since it’s one of the more complicated executions in my repertoire, I thought it would lend itself to a multi-angle video. I did something similar, when I was still learning the algorithm, and I wanted to update it:
My hope was to capture the left hand D’ and D ring finger moves, pushing and pulling respectively. It took me a while to learn those, and I wanted to demonstrate how they work. I’m not sure that I fully succeeded with these angles. The lower-left pane is basically useless, with my hand blocking everything; the camera angle is bad. The upper-left pane is better, but the angle isn’t perfect. Oh well…next time. If people dig these, I’ll do more multi-angles (R Perms next?) with improved production.
For the shutterbugs out there, here are the technical details:
- upper-left: Canon 7D, Canon 24-70L lens, Av @ f/4, manual focus
- lower-left: Sony HDR-SR1 (old!?!)
- right: Canon VIXIA HF R400, low-light scene, 1080/60p
- editing: Final Cut Pro X
Fun project. Let me know what you think....