It seems that iPhone 6 slo-mo videos are all the rage these days. Why not jump on the bandwagon? No doubt slow-motion is useful for teaching new algs and finger tricks. Here’s a quick proof of concept based around my execution of the U-Perms:
Not bad for a phone, eh? Although this was shot under the same light as my other videos, it does appear darker and noisier (with the sensor trying to compensate). It seems that the 240fps frame rate does drop the total light processed by a good 50%. I’ll need to blast it with light next time.
I have an ambitious plan up my sleeves for a video based around the slo-mo feature. But with the clunky workflow (needing to pass the video through the iMovie app before offloading for editing in FCPX), it might be a while before I find a solid uninterrupted block of time for it.
P.S. I just recorded a similar video for the Nb Perm (z D’ (R U’ R2′) D (R’ U D’) (R U’ R2′) D (R’ U R) z’):
: tripod-mounted iPhone 6; music
: Kung Fu
, “Paragon”; cube
: Moyu AoLong v1)
Maybe I’ll consider a series of these….
Following up on my V Perm post, I thought I’d give another go at doing a multi-cam of a couple other long PLLs — the two Rs:
z D’ R2′ D (R2 U R’) D'(R U’) (R U R’) D (R U’) z’
It’s not weird to have a favorite algorithm, right? I mean, look at unboxing or review videos, and each cuber seems to have a go-to move. For a while now, mine’s been the V Perm — the PLL that (a) swaps opposite corners and (b) swaps the adjacent edges next to them. I hated the V Perm, as I first learned it: R’ U R’ d’ R’ F’ R2 U’ R’ U R’ F R F. That algorithm was clunky, without a good flow.
Enter jskyler91, who posted this “non-standard” V Perm execution, which flows smoothly with no re-grips:
z D’ R2′ D (R2 U R’) D’ (R U’) (R U R’) D (R U’) z’
Since it’s one of the more complicated executions in my repertoire, I thought it would lend itself to a multi-angle video. I did something similar, when I was still learning the algorithm, and I wanted to update it: